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Producing
Multimedia: Basics with a Five-Block Foundation
By Jeffrey Lewis
Premise:
Assets
are files.
Multimedia is produced from thousands of files.
Multimedia is complex.
Complexity is grounds for chaos.
Chaos should be avoided.
Managing individual media assets means managing the smallest and
lowest risk element in the interactive production environment. Media
assets are static and establish the foundation of the project.
Media asset files are extremely concrete, they do not change their
minds, they do not go on vacation, take long lunches, or deliver
ranting monologues. They completely understand their roles.
Compared
with internal and client risks, managing these small fundamental
elements will provide a tangible, measurable and easy means to reduce
general project risk. Project risk manifests itself in production
errors, which include misnamed files, lost files, lack of team communication,
and lack of general project documentation. All these errors are
directly related to time, which is directly related to budget.
The
following paragraphs define the FIVE FOUNDATION BLOCKS you need
to design a successful multimedia production environment. These
foundation blocks will help you intelligently manufacture multimedia.
And, if you are a client, they will assist you in contracting multimedia
work. They will help you understand some of the complexities involved
in multimedia production, equipping you with information enabling
you to be the informed client.
Before
you can do anything well, it is necessary to have mastered the fundamentals.
Within many multimedia production environments, fundamentals have
a tendency to be lost or disregarded. Due most likely to the consistent
and overused paradigm of needing things complete yesterday, and
making room for efficient planning the first fundamental to be thrown
out the window. Do you know any successful production environments
(automotive, motion pictures) that remove an extensive planning
process when allocating resources and developing projects?
Throughout
all other aspects of life, one hears "stick to the basics",
"practice the basics, and then again, practice the basics.
How many free throws do each of the Blazers practice a day? How
much time is spent feeling the ball and understanding its qualities?
Take this principle into the multimedia production environment.
How well do you know your multimedia environment? How well do you
know the intricacies of each file type?
Is your environment consistent, or are its conventions continually
changing? Do basketball court dimensions or ball sizes change from
game to game? Do basic rules change from game to game? Point is,
conventions are set for a reason. The belief that multimedia is
a completely chaotic production environment in which it's impossible
to keep a task organized, is a myth, as is the suggestion that crisis
mode is the best mode in which to produce.
Every time a new process such as directory organization, new file
naming convention, new conversion and delivery procedure, is introduced,
critical time is wasted understanding, disseminating, and implementing
the changes. And, because time is money, money is spent where it
will give little return. The less time that is spent changing the
fundamentals, the more time that can be spent producing quality
products and raising the standards.
To
understand a multimedia production foundation, look at any piece
of architecture. How strong is the foundation? A building is only
as sound as its base. This goes for multimedia as well. Just as
a weak foundation develops cracks, leaks, and collapses, the inferior
multimedia project will be slow, have prevalent bugs, and show a
general lack of quality. Foundation processes can be found in every
manufacturing environment because they provide methods for success.
All successful manufacturing environments have standardized production
processes. Manufactures know what fits, how much it will cost, and
how long it will take. In multimedia production, five building blocks
lead to a secure foundation:
·
Committed File Naming Convention
· Organized Server System
· Consistent Workflow
· Accurate Production Data
· Centralized Project Team Communication
Committed
File Naming Convention
Commit to one naming system that will support development on both
Mac and PC platforms for all projects. When developing a naming
convention, use a set alphanumeric construction that describes the
hierarchy of assets within a project. If media art is produced on
a Mac platform, then programmed on a PC, it is helpful to include
the 3-digit file type extension. A naming convention is essential
for keeping the thousands of elements within a project.
Organize
your Server System
Make sure your file directories include a logical, intuitive organization
system. Subdivide every project into working folders for graphics,
audio, video, and programming. Make separate directory folders for
final versions, and make the directory system consistent across
all projects. Among the benefits, this system will simplify the
file backup, archiving and retrieval process.
Establish
a Consistent Workflow
Establish a workflow between production groups that is based upon
the file directory organization. Delineate a process that will allow
the media artist to deliver final art to programming, including
establishing one place on the server where programmers can always
find the final artwork. Time is saved when everyone knows exactly
where completed files can be found.
Accurate
Production Data
Production data is detailed documentation of the production process.
Production data includes production lists, file attributes, scripts,
completion dates, programming descriptions and quality information.
It can be compiled into precise reports that will be useful in future
projects. Not only will this data be useful for building proposals,
schedules, and budgets; it will also be helpful in identifying glitches
in the production process, thereby increasing efficiency. Production
data can be acquired through a comprehensive production database
or even a minor spreadsheet. To be most effective, data acquisition
should be automated. To build automation, a consistent naming convention,
organized server system, and consistent workflow are imperative.
Centralize
Project Team Communication
A common area for team communication is essential. An ideal area
would take the form of a project web site from which project news
and all pertinent information can be disseminated. The site could
be as complex as a company wide Intranet or as simple as a web site
that posts meeting times and milestone dates.
Conclusion
In short, understand the complexity of producing multimedia, understand
the inherent risks and address them by implementing the five foundation
blocks of multimedia production.
Committed
File Naming Convention Organized Server System Consistent Workflow
Accurate Production Data Centralized Project Team Communication
The
best foundation has all five of these administrative elements in
place, providing an effective system for production. Invest the
time in the early stages of the project to properly organize your
production. Doing so will reduce the level of chaos and make the
production environment that much more conducive to getting "IT"
done. Organize your production environment before you manufacture
and poof, chaos disappears.
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